ReVolution

Laval Virtual ReVolution 2017 Winners

 

A High Immersive Infinity Walking System with HMD and Load Balance 

Hiroshima City University

We propose a high immersive infinity walking system with HMD and load balance which is able to present walking sensation in VR environment.

Our system is based on feedback of the propulsion with changes of the position of center of gravity of body toward walking direction. Previous infinity walking systems such as the

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LightAir : Augmented Reality System for Human-Drone Communication 

meleap inc. 

Meleap inc.

"HADO" is the combination of Augmented Reality (AR) technology, motion sensor, Head-mounted display (HMD), smartphone, and sports that creates a whole new experience that we call "Techno Sports".

By wearing the arm sensor in the arm and HMD to the head, adding the AR technology, HADO actualize magical worlds everyone dreams of as a

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MitsuDomoe 

Ohshima Lab., College of Image Arts and Sciences, Ritsumeikan University

College of Image Arts and Sciences in Ritsumeikan University was established in 2007 at Kyoto, where history of cinema in Japan began.

The mission of the college is to cultivate producers of image culture who possess creative skills and senses to contribute to next

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Orbital views 

I.C.E.B.E.R.G.

Orbital Views sends VR in true weightlessness and partial weight environments, in preparation for real space missions: the rationale for this project is to enable the use of virtual reality in isolated and confined missions (space, Antarctica, submarines) where virtual environments can help alleviate psychological stress and break

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Perceptually-Based Foveated Virtual Reality 

Recently popular foveated rendering systems seek to increase rendering performance by lowering image quality in the periphery. We present a set of perceptually-based methods for improving foveated rendering running on a prototype virtual reality headset with an integrated eye tracker. Foveated rendering has previously been demonstrated in

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Real Baby - Real Family 

Kanagawa Institute of Technology

This is a VR that you can experience the "love in family ties". Let's rearing your baby !

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Superhuman Sports Games - R7 

Superhuman Sports Society

Keio University Graduate School of Media Design

We Superhuman Sports Society propose to organize a Superhuman Sports Games in Laval Virtual. Superhuman Sports is a new form of sports based on the human-machine integration technology that provides new experiences by augmenting our body. Through superhuman sports

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T-T-T (Table Tennis Trainer) 

T-T-T (Table Tennis Trainer) is an interactive ping pong table supremacy which tracks play and displays targets and statistics. It delivers realtime data visualisations for trainers + players, fuses Sports and Art in the most enjoyable way possible.

The basic idea of T-T-T is to create a fundamentally simple game at its core to a whole lot more

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Tama University - AR Suikawari (weekend only) 

Tama University (Japan) + ESIEA (France)

This system enables the user to experience Suika-wari play in augmented reality world. Suika-wari is a Japanese popular play commonly played by the seaside in summer. The main player tries to hit a watermelon (suika) with a stick while being blindfolded, and surrounding players indicates the position of

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The Holographic Human - Stand R3 

Aichi university of Technology

Using transparent smart glasses is very useful for surgical navigation because a surgeon does not need to move his/her line of sight from the operative field. We propose a new application software development method that is able to show a stereoscopic vision of highly precise 3D-CG medical models and surgical

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Week-end only - MONSTER CLEANER 

Kanagawa Institute of Technology and Kansai University

Children generally do not like cleaning their rooms. To change their behavior, we propose a serious game that makes cleaning fun and motivates children to clean their room. In our game “Monster Cleaner,” children collect virtual monsters by sucking dust using a vacuum cleaner-like device. Two

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