VRIC 2017

19TH ACM VIRTUAL REALITY INTERNATIONAL CONFERENCE VRIC ADVANCED PROGRAM


Laval (France) March 22 - 24, 2017


The annual VRIC - Laval Virtual conference is a global forum for researchers and engineers from industry, academia and research institutes to discuss and exchange ideas, methods and results on Virtual Reality, Augmented Reality, Internet of Things uses and technologies. The scope of the conference covers a variety of topics ranging from theoretical developments to industrial applications and case studies. Its uniqueness lies in the organization of thematic creative workshops which aim to imagine, together with the participants, the future of new technologies.

 

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Sponsored by acm in cooperation                     Logistics partnerLV CAMPUS 2


ACM VRIC 2017 Program at a glance
Wednesday, March 22 – 10am to 6pm (Diocèse Main Room)
     10h - Simon Richir
     10h15 - Jon Peddie
     11h - Masahiko Inami
     12h15 - Alvaro Cassinelli
     13h – Lunch (included)
     14h - Kathleen Maher
     14h45 - The vision and the needs of industry
     16h30 - How VR & AR technologies are going to change the World
     17h30 - How are we going to work tomorrow?
Thursday, March 23 – 9am to 6pm
     5 Workshops, conducted by experts in each area, where visionary ideas and projects can take shape.
     WHSP 1- NEW USES & FUTURE INDUSTRY
     WHSP 2- MOBILE IMMERSION AND AUGMENTED REALITY
     WHSP 3- TRAINING & EDUCATION
     WHSP 4- AUGMENTED HUMAN
     WHSP 5- LEISURE & ARTS
Friday, March 24 – 10am to 4pm (Diocèse Main Room)
     The final round, when all the attendees share their structured vision of the future named: Laval Virtual Vision 2025
     10h - Mark Billinghurst
     11h - The outcome of the five workshops
     13h – Lunch (included)
     14h - ReVolution 2017 special session: “TransHumanism++”
     16h – End of ACM VRIC 2017 conference


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ACM VRIC 2017 Advanced Detailed Program

Wednesday, March 22 – 10am to 6pm (Diocèse Main Room)


International speakers present their vision of the future of new technologies and the second draft of the "Laval Virtual Vision" for Immersive Technologies & New Uses. Round table discussion bring together industrialists and scientists to exchange their visions and needs for the next 10 years.


10h Official Opening

Dr. Simon Richir, Arts et Metiers ParisTech, Laval Virtual Scientific Director


10h15 VR & AR Accelerate Industry of the Future (Provisional title)

Dr. Jon Peddie, President and Founder of Jon Peddie Research
Dr. Jon Peddie is a pioneer of the graphics industry. Recently named one of the most influential industry analysts, he regularly advises investors in the technology sector, and is frequently quoted in trade and business publications. He is the author of four books on graphics & multimedia, a contributor to six others, and is currently under contract with Springer for a book on AR, and as an editor/contributor for the 2nd edition of The Handbook of Virtual Display Technology. Jon was the president of The Siggraph Pioneers, and in 2015 was given the Life Time Achievement award from the CAAD society. He enjoys fine wine and likes cats!


11h Augmented Human: the Superhuman Sports Games 2020

Pr Masahiko Inami
Research Center for Advanced Sciences and Technology, Tokyo University
His research interest is in Augmented Human, human I/O enhancement technologies including perception, HCI and robotics. His scientific achievements include the Retro-reflective Projection Technology (RPT) known as "Optical Camouflage”, which was chosen as one of the coolest inventions of 2003 by /TIME/ magazine. His installations have appeared at Ars Electronica Center. He proposed and organized the Superhuman Sports Society.


11h45 Coffee break


12h15 How VR & AR increase our creativity (Provisional title)

Dr Alvaro Cassinelli, CTO at SinergiaTech, the first FabLab in Uruguay
Alvaro Cassinelli is an equilibrist walking the thin line between Art and Science. In Japan he created and lead the Meta-Perception group - a research unit specialized on Human-Computer Interfaces for enhancing human communication and expression. He is presently working as CTO at SinergiaTech, the first FabLab in Uruguay. Openly experimenting in the field of Media Arts since 2004, he has been awarded several prizes as a Media Artist, including the Grand Prize [Art Division] at the 9th Japan Media Art Festival, an Excellence Prize [Entertainment Division] at the 13th Japan Media Art Festival, an Honorary Mention at Ars Electronica 2006, the NISSAN Innovative Concept Award (2010), and the Jury Grand Prize at Laval Virtual (2011).


13h00 VRIC Lunch (Diocèse Refectory)

Lunch provided on site, included in the registration fee.


14h The future of 3D real-time, VR everywhere (Provisional title)

Kathleen Maher, Vice President; Editor-in-Chief, Tech Watch
Kathleen Maher is an experienced analyst tracking content creation and design software. Maher is the Editor-in-Chief of JPR's TechWatch Report, one of the most respected insider reports published today. She is the author of several well received reports including the 3D Modeling and Animation Report, The CAD Report, and also reports on video animation, print, and audio software. She is the Editor in Chief of GraphicSpeak, a website covering graphics hardware and software, Contributing Editor for Computer Graphics World, a frequent contributor to Connect Press, and a contributor to the Handbook of Visual Display Technology (2011).


14h45 How immersive technologies (AR-VR-MR) are going to change the World

The results of the second Laval Virtual Seminar
Round table and debate, exchanges with the audience with
Alvaro Cassinelli, SinergiaTech - Olivier Boulanger, Renault - Philippe David, SNCF - Olivier Decalf, Thales - Alexandre Godin, Airbus - Masahiko Inami, Tokyo University - Andras Kemeny, Renault - Kathleen Maher, JP research - John Peddie, JP research - moderated by Marc Pallot, Arts et Metiers ParisTech



16h00 Coffee break


16h30 The Laval Virtual Vision and the needs of industry on future uses of immersive technologies

Round table and debate, exchanges with the audience with
Olivier Boulanger, Renault - Philippe David, SNCF - Olivier Decalf, Thales - Alexandre Godin, Airbus - Andras Kemeny, Renault - moderated Marc Pallot, Arts et Metiers ParisTech
17h30 How are we going to work tomorrow using collective intelligence?
Presentation of the Organization of Laval Virtual 2017 Workshops
(to take place on Thursday, March 23)
Etienne Armand Amato, CNAM - Philippe David, SNCF - Alain Lioret, Paris 8 University - Samir Otmane & Jean-Yves Didier, University of Evry – Philippe Blanchard & Olivier Christmann & Marc Pallot & Colin Schmidt, Arts et Métiers ParisTech
20h30 LV Party at Le Patio
(“Le Patio” is located in the exhibition hall)
not mandatorily included in the registration fee, register online or at exhibition entrance


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Thursday, March 23 – 9am to 6pm
5 Workshops, conducted by experts in each area, where visionary ideas and projects can take shape.


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Workshop 1: NEW USES & FUTURE INDUSTRY (9h-18h – Diocèse Room 1)
chaired by
Marc Pallot, Arts et Metiers ParisTech - Philippe David, SNCF - Laurent Dupont, Université de Lorraine, ERPI / ENSGSI
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This workshop will be introduced by short conferences and followed by a creative “World Café” sequence aiming at completing the “Laval Virtual Vision 2025”.

4D/BIM model linked to VR technology
Alcinia Zita Sampaio

FACETEQ Interface for Emotion Expression in VR [Poster]
Ifigeneia Mavridou, James T. McGhee, Mahyar Hamedi, Mohsen Fatoorechi, Andrew Cleal, Emili Ballaguer-Balester, Ellen Seiss, Graeme Cox and Charles Nduka

VR model of bridge construction: a didactic application [Poster]
Alcinia Zita Sampaio and Octavio Martins

Real Baby - Real Family - Holdable tangible baby VR
Yuya Mochizuki, Rex Hsieh, Daiki Agatsuma, Takaya Asano, Marika Higashida,
Tatsuya Nishikizawa and Akihiko Shirai

TECHTIEL Bits: Designing a Tool for Children to Create Haptic Devices
Mina Shibasaki, Keitaro Tsuchiya and Kouta Minamizawa

Development of Wheelchair Dance Game using Wheel Rotation Speed as Input
Minato Takeda, Shigenori Mochizuki and Kouta Minamizawa

Collaborative Immersive Environments, from Individual Experience to Open Innovation
Laurent Dupont, Marc Pallot


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Workshop 2: MOBILE IMMERSION AND AUGMENTED REALITY
(9h-18h – Diocèse Room 2)
chaired by
Samir Otmane & Jean-Yves Didier, University of Evry
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This workshop will be introduced by short conferences and followed by a creative “World Café” sequence aiming at completing the “Laval Virtual Vision 2025”.

Reviving Aggersborg - Conveying lost heritage sites through indirect augmented reality [Poster]
Christian Lebek Jakobsen, Jon Byrdal Larsen, Mads Luther Norlem and Martin Kraus

Live Room Merger: A Real-Time Augmented Reality System for Merging Two Room Scenes
Chu I Chao, Chien-Min Wang, Hsuan-Chi Kuo, Liang-Chi Tseng, Shih-Kai Lin, Yu-Ju Tsai, Ching-Chi Lin and Da-Fang Chang

Design and Evaluation of Zoom-based 3D Interaction Technique for Augmented Reality
Abdelkader Bellarbi, Samir Otmane, Nadia Zenati and Hayet Belghit

A handheld Augmented Reality to revive a demolished Reformed Church from Brașov [Poster]
Razvan Boboc, Florin Gîrbacia and Mihai Duguleană


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Workshop 3: TRAINING & EDUCATION (9h-18h – Diocèse Room 3)
chaired by
Olivier Christmann & Philippe Blanchard, Arts et Métiers ParisTech
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This workshop will be introduced by short conferences and followed by a creative “World Café” sequence aiming at completing the “Laval Virtual Vision 2025”.

Why Pokemon GO is the future of school education. Effects of AR on intrinsic motivation of children at elementary school
Melanie Remmer, Maria Denami and Pascal Marquet

Why Immersive Learning is the next Big Thing in Corporate training. (infographics) [Poster]
Aurelie Truchet and Dwayne Iserief

MitsuDomoe: Ecosystem Simulation of Virtual Creatures in Petri Dish
Toshikazu Ohshima and Kenzo Kojima

Monster Cleaner: a serious game to learn cleaning
Takayuki Kosaka and Mitsunori Matsushita

Virtual Reality Flythrough of Program Code Structures
Roy Oberhauser and Carsten Lecon

Interpolation of liquids’ height inside a mesh
Valentin Durand de Gevigney


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Workshop 4: AUGMENTED HUMAN (9h-18h – Diocèse Room 4)
chaired by
Etienne Armand AMATO, DICEN-IDF/CNAM/UPEM – Colin Schmidt, Arts et Metiers ParisTech
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This workshop will be introduced by short conferences and followed by a creative “World Café” sequence aiming at completing the “Laval Virtual Vision 2025”.

A Virtual Reality System for Treatment of Phantom Limb Pain using Game Training and Tactile Feedback
Martin Kraus, Bo Geng, Ronni Nedergaard Nielsen and Bartal Henriksen

Design of Sports Creation Workshop for Superhuman Sports
Mai Orikasa, Hiroshi Inukai, Koichiro Eto, Kouta Minamizawa and Masahiko Inami

Comparison of Body Positions in Virtual Reality Mirror Box Therapy for Treatment of Phantom Limb Pain in Lower Limb Amputees [Poster]
Martin Kraus, Bo Geng, Ronni Nielsen and Bartal Henriksen

Towards an upper limb self-rehabilitation assistance system after stroke
Ludovic David, Guillaume Bouyer and Samir Otmane


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Workshop 5: LEISURE & ARTS (9h-18h – Diocèse Room 5)
chaired by
Alain Lioret, Paris 8 University - Francois Garnier, EnsadLab
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This workshop will be introduced by short conferences and followed by a creative “World Café” sequence aiming at completing the “Laval Virtual Vision 2025”.

Empty Room, an electroacoustic immersive composition spatialized in virtual 3D space, in ambisonic and binaural
Christine Webster, François Garnier and Anne Sedes

Grammar of VR Storytelling: Visual Cues
Jayesh S. Pillai, Azif Ismail and Herold P. Charles

Art Distance Sharing: experiment on the influence of co-presence on the emotional perception of fine arts in a digital paradigm.
Francois Garnier, Alain Berthoz and Simon Lambrey

MeLight: Embodied Appreciation of Inouzu [Poster]
Mina Shibasaki, Karin Iwazaki, Minato Takeda, Koichi Obata, Koichi Yoshino,
Shizuko Endo, Satoru Tokuhisa and Kouta Minamizawa


11h00 Coffee break & Poster presentation


11h30 Workshops follow-up sessions

Continuation of the session of creativity in collective intelligence. Presentation of mindmaps and development of major themes.


13h00 VRIC Lunch (Diocèse Refectory) (For all workshops)

Lunch provided on site, included in the registration fee.


14h00 Workshops follow-up sessions
The workshop leaders will accompany participants in the heart of Laval Virtual exhibition to introduce them to some innovations related to the theme of the workshop.


16h00 Coffee break & Poster presentation


16h30 Workshops follow-up sessions

The workshop attendees develop and synthesize their vision for technologies and new uses that will be shared the next day.


18h15 Shuttles from exhibition to Laval Grand Theatre


19h00 Laval Virtual Awards Ceremony & Cocktail buffet supper at Laval Grand Theatre

Shuttles from exhibition hall (departure next to the Auditorium entrance) at 18h15


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Friday, March 24 – 10am to 4pm (Diocèse Main Room)

The final round, when all the attendees share their structured vision of the future named: Laval Virtual Vision 2025


10h All the secrets of Augmented Reality (Provisional title)

Invited Speaker: Pr. Mark Billinghurst, University of South Australia
Mark Billinghurst is Professor of Human Computer Interaction at the University of South Australia in Adelaide, Australia. He earned a PhD in 2002 from the University of Washington and researches innovative computer interfaces that explore how virtual and real worlds can be merged, publishing over 300 papers in topics such as wearable computing, Augmented Reality and mobile interfaces. Prior to joining the University of South Australia, he was Director of the HIT Lab NZ at the University of Canterbury and he has previously worked at British Telecom, Nokia, Google and the MIT Media Laboratory. His MagicBook project, was winner of the 2001 Discover award for best entertainment application, and he received the 2013 IEEE VR Technical Achievement Award for contributions to research and commercialization in Augmented Reality. In 2013 he was selected as a Fellow of the Royal Society of New Zealand.

11h The outcome of the five workshops

will be revealed by their co-chairs and the updated version of
the "Laval Virtual Vision 2025" will be presented
Training & Education, what future?
Leisure & Art, what future?
New Uses & Future Industry, what future?
Mobile Immersion & Augmented Reality, what future?
Augmented Human, what future?

13h00 VRIC Lunch (Diocèse Refectory)

Lunch provided on site, included in the registration fee

14h ReVolution 2017 special session: “TransHumanism++”

hosted by Akihiko Shirai, KAIT, Japan
Presentations of the world’s most innovative achievements in the field of virtual reality, augmented reality and their future applications, Laval Virtual ReVolution is an annual honour of the world’s finest VR projects by Laval Virtual. It is a hall of fame that decides the best Virtual Reality demonstration and/or application from all over the world.

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DATES AND OPENING TIMES

19th edition from 22 to 26 March 2017


PROFESSIONAL DAYS

  • WEDNESDAY 22 March:10:00 am - 6:00 pm
  • THURSDAY 23 March: 9:00 am - 6:00 pm
  • FRIDAY 24 March: 9:00 am - 4:00 pm

GENERAL PUBLIC DAYS

  • SATURDAY 25 March: 10:00 am - 6:00 pm
  • SUNDAY 26 March: 10:00 am - 6:00 pm

LOCATION

Salle Polyvalente, Place de Hercé
53000 LAVAL

Carte d'accès à Laval Virtual

ACCESS

ACCOMODATION  

Laval Tourist Office Website

+33 (0)2 43 49 46 46
office.tourisme@agglo-laval.fr

From Monday to Saturday

Download our accomodation brochure in Laval and surroundings


BY ROAD

PARIS : 2H30 (A81 motorway, exit No. 3)
RENNES : 1H00
NANTES : 2H00


TAXI

The LAVAL TAXI STATION will be at your disposal during the exhibition: 0243680808


PARKING

Parking relay technopolis near the exit of motorway served by shuttle


BY TRAIN

1h30 from Paris-Montparnasse (6 daily return trains),
2h30 from Roissy (1 daily return train), 3h30 from Lyon, 3h45 from Lille, 4h30 from London, 5h30 from Marseille, 5h15 from Brussels.

Information and reservations at Voyages-SNCF.com.
Special TUL (Transport Urbain Lavallois) shuttles will be available at Laval train station for direct access to the exhibition on Wednesday 23 March, Thursday 24 March and Friday 25 March 2016.